Post by heroinrob on Jun 16, 2016 11:34:43 GMT -6
Here is a fun list i would like to build to one day. So the lord marshal, ogryn, and the roto cannon veletaris are all in the stormlord. each of the las rifle squads is in a dracosan with the twin linked las cannons and the volkite veletaris are in the dracosans with demolisher cannons. Took the Tarantulas with multi meltas and search lights infiltrating to try and pop armor and negate night fighting on units.
++ Solar Auxilia (Age of Darkness) (2495pts) ++
+ HQ (190pts) +
Legate Commander (190pts) [Artificer Armour , Digital Lasers , Displacer Matrix , Grav-wave generator , Lord Marshal , Master-crafted weapon , Melta Bombs , Paragon Blade , Power Fist , Psi-jammer
····Rules: Close Formation Fighting, Disciplined Command, Disciplined Fire, Forged in War, High Command, Household Retinue, Independent Character, Murderous Strike
+ Troops (1260pts) +
Auxilia Infantry Tercio
[Dracosan Armoured Transport (135pts)]
····Rules: Explorer Adaptation
····Auxilia Lasrifle Section (100pts) [Sergeant]
········Rules: Close Formation Fighting, Disciplined Fire, Hold the Line, Zone Mortalis Deployment
····Veletaris Storm Section (115pts) [Rotor Cannons]
········Rules: Close Formation Fighting, Disciplined Fire, Hold the Line, Move Through Cover
········Prime [Rotor Cannon]
····Veletaris Storm Section (115pts) [Rotor Cannons]
········Rules: Close Formation Fighting, Disciplined Fire, Hold the Line, Move Through Cover
········Prime [Rotor Cannon]
Auxilia Infantry Tercio
[Dracosan Armoured Transport (135pts)]
····Rules: Explorer Adaptation
····Auxilia Lasrifle Section (100pts) [Sergeant]
········Rules: Close Formation Fighting, Disciplined Fire, Hold the Line, Zone Mortalis Deployment
····Dracosan Armoured Transport (165pts) [Demolisher Cannon (30pts)]
········Rules: Explorer Adaptation
····Dracosan Armoured Transport (165pts) [Demolisher Cannon (30pts)]
········Rules: Explorer Adaptation
····Veletaris Storm Section (115pts) [Prime]
········Rules: Close Formation Fighting, Deflagrate, Disciplined Fire, Hold the Line, Move Through Cover
····Veletaris Storm Section (115pts) [Prime]
········Rules: Close Formation Fighting, Deflagrate, Disciplined Fire, Hold the Line, Move Through Cover
+ Elites (350pts) +
Auxilia Ogryn Charonite Squad (350pts) [6x Ogryn Charonite (330pts)]
····Rules: Brutal Fighters, Dead-man's Switch, Feel No Pain (6+), Flesh Ripper, Hammer of Wrath, Mind-slave, Stubborn, Very Bulky
+ Fast Attack (80pts) +
Tarantula Sentry Gun Battery (80pts) [Forward Deployment , 2x Multi-melta and Searchlight , 2x Tarantula Sentry Gun
····Rules: Automated Artillery, Firing Modes, Forward Deployment
+ Lord of War (615pts) +
Auxilia Stormlord Super-heavy Assault Tank (615pts) [Armoured Ceramite (25pts), 2x Side sponson with one Lascannon and one twin-linked Heavy bolter (100pts)]
····Rules: All Power to the Weapons!, Explorer Adaptation
++ Selection Rules ++
All Power to the Weapons!: If the Stormlord does not move, it may fire its Vulcan Mega-bolter twice in the following shooting phase. (HH4: Conquest p285)
Automated Artillery: (HH4: Conquest p252)
Brutal Fighters: Models with this special rule, must always attempt to make Sweeping Advances and make consolidation moves after combat towards the closest enemy unit. (HH4: Conquest p262)
Close Formation Fighting: So long as at least two friendly models with this special rule are in base contact during an assault, they may fight at +1 Weapon Skill. (HH4: Conquest p243)
Dead-man's Switch: When the unit fails a Morale check and their controlling player has at least one unengaged HQ unit from the same detachment on the table, they may choose to employ the Dead-man's Switch. The unit immediately negates the failed test but suffers D3 wounds with no saves of any kind allowed. Each wound is randomised among the surviving models. (HH4: Conquest p262)
Deflagrate: After normal attacks by this weapon have been resolved, count the number of unsaved wounds caused on the target unit. Immediately resolve a number of additional automatic hits on the same unit using the weapon's profile equal to the number of unsaved wounds - these can then be saved normally. Models must still be in range in order for the additional hits to take effect. These additional hits do not themselves cause more hits. (HH:LACAL p85)
Disciplined Command: (HH4: Conquest p243)
Disciplined Fire: Models with this special rule may fire Overwatch Snap Shots at BS2 when using Pistol, Assault, and Rapid Fire weapons. (HH4: Conquest p243)
Explorer Adaptation: Vehicles with this special rule have a 6+ invulnerable save against weapons with the Blast or Template type, count as Void Hardened, and must re-roll failed Dangerous Terrain tests. (HH4: Conquest p252)
Feel No Pain (6+)
Firing Modes: A Sentry Gun can fire in one of two ways and the controllin
++ Solar Auxilia (Age of Darkness) (2495pts) ++
+ HQ (190pts) +
Legate Commander (190pts) [Artificer Armour , Digital Lasers , Displacer Matrix , Grav-wave generator , Lord Marshal , Master-crafted weapon , Melta Bombs , Paragon Blade , Power Fist , Psi-jammer
····Rules: Close Formation Fighting, Disciplined Command, Disciplined Fire, Forged in War, High Command, Household Retinue, Independent Character, Murderous Strike
+ Troops (1260pts) +
Auxilia Infantry Tercio
[Dracosan Armoured Transport (135pts)]
····Rules: Explorer Adaptation
····Auxilia Lasrifle Section (100pts) [Sergeant]
········Rules: Close Formation Fighting, Disciplined Fire, Hold the Line, Zone Mortalis Deployment
····Veletaris Storm Section (115pts) [Rotor Cannons]
········Rules: Close Formation Fighting, Disciplined Fire, Hold the Line, Move Through Cover
········Prime [Rotor Cannon]
····Veletaris Storm Section (115pts) [Rotor Cannons]
········Rules: Close Formation Fighting, Disciplined Fire, Hold the Line, Move Through Cover
········Prime [Rotor Cannon]
Auxilia Infantry Tercio
[Dracosan Armoured Transport (135pts)]
····Rules: Explorer Adaptation
····Auxilia Lasrifle Section (100pts) [Sergeant]
········Rules: Close Formation Fighting, Disciplined Fire, Hold the Line, Zone Mortalis Deployment
····Dracosan Armoured Transport (165pts) [Demolisher Cannon (30pts)]
········Rules: Explorer Adaptation
····Dracosan Armoured Transport (165pts) [Demolisher Cannon (30pts)]
········Rules: Explorer Adaptation
····Veletaris Storm Section (115pts) [Prime]
········Rules: Close Formation Fighting, Deflagrate, Disciplined Fire, Hold the Line, Move Through Cover
····Veletaris Storm Section (115pts) [Prime]
········Rules: Close Formation Fighting, Deflagrate, Disciplined Fire, Hold the Line, Move Through Cover
+ Elites (350pts) +
Auxilia Ogryn Charonite Squad (350pts) [6x Ogryn Charonite (330pts)]
····Rules: Brutal Fighters, Dead-man's Switch, Feel No Pain (6+), Flesh Ripper, Hammer of Wrath, Mind-slave, Stubborn, Very Bulky
+ Fast Attack (80pts) +
Tarantula Sentry Gun Battery (80pts) [Forward Deployment , 2x Multi-melta and Searchlight , 2x Tarantula Sentry Gun
····Rules: Automated Artillery, Firing Modes, Forward Deployment
+ Lord of War (615pts) +
Auxilia Stormlord Super-heavy Assault Tank (615pts) [Armoured Ceramite (25pts), 2x Side sponson with one Lascannon and one twin-linked Heavy bolter (100pts)]
····Rules: All Power to the Weapons!, Explorer Adaptation
++ Selection Rules ++
All Power to the Weapons!: If the Stormlord does not move, it may fire its Vulcan Mega-bolter twice in the following shooting phase. (HH4: Conquest p285)
Automated Artillery: (HH4: Conquest p252)
Brutal Fighters: Models with this special rule, must always attempt to make Sweeping Advances and make consolidation moves after combat towards the closest enemy unit. (HH4: Conquest p262)
Close Formation Fighting: So long as at least two friendly models with this special rule are in base contact during an assault, they may fight at +1 Weapon Skill. (HH4: Conquest p243)
Dead-man's Switch: When the unit fails a Morale check and their controlling player has at least one unengaged HQ unit from the same detachment on the table, they may choose to employ the Dead-man's Switch. The unit immediately negates the failed test but suffers D3 wounds with no saves of any kind allowed. Each wound is randomised among the surviving models. (HH4: Conquest p262)
Deflagrate: After normal attacks by this weapon have been resolved, count the number of unsaved wounds caused on the target unit. Immediately resolve a number of additional automatic hits on the same unit using the weapon's profile equal to the number of unsaved wounds - these can then be saved normally. Models must still be in range in order for the additional hits to take effect. These additional hits do not themselves cause more hits. (HH:LACAL p85)
Disciplined Command: (HH4: Conquest p243)
Disciplined Fire: Models with this special rule may fire Overwatch Snap Shots at BS2 when using Pistol, Assault, and Rapid Fire weapons. (HH4: Conquest p243)
Explorer Adaptation: Vehicles with this special rule have a 6+ invulnerable save against weapons with the Blast or Template type, count as Void Hardened, and must re-roll failed Dangerous Terrain tests. (HH4: Conquest p252)
Feel No Pain (6+)
Firing Modes: A Sentry Gun can fire in one of two ways and the controllin